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vendor/javascript/datatables/Scroller-2.0.7/js/dataTables.scroller.js
| 1322 lines
| 38.2 KiB
| application/javascript
| JavascriptLexer
|
r866 | /*! Scroller 2.0.7 | |||
* ©2011-2022 SpryMedia Ltd - datatables.net/license | ||||
*/ | ||||
/** | ||||
* @summary Scroller | ||||
* @description Virtual rendering for DataTables | ||||
* @version 2.0.7 | ||||
* @author SpryMedia Ltd (www.sprymedia.co.uk) | ||||
* @contact www.sprymedia.co.uk/contact | ||||
* @copyright SpryMedia Ltd. | ||||
* | ||||
* This source file is free software, available under the following license: | ||||
* MIT license - http://datatables.net/license/mit | ||||
* | ||||
* This source file is distributed in the hope that it will be useful, but | ||||
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY | ||||
* or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details. | ||||
* | ||||
* For details please refer to: http://www.datatables.net | ||||
*/ | ||||
(function( factory ){ | ||||
if ( typeof define === 'function' && define.amd ) { | ||||
// AMD | ||||
define( ['jquery', 'datatables.net'], function ( $ ) { | ||||
return factory( $, window, document ); | ||||
} ); | ||||
} | ||||
else if ( typeof exports === 'object' ) { | ||||
// CommonJS | ||||
module.exports = function (root, $) { | ||||
if ( ! root ) { | ||||
root = window; | ||||
} | ||||
if ( ! $ || ! $.fn.dataTable ) { | ||||
$ = require('datatables.net')(root, $).$; | ||||
} | ||||
return factory( $, root, root.document ); | ||||
}; | ||||
} | ||||
else { | ||||
// Browser | ||||
factory( jQuery, window, document ); | ||||
} | ||||
}(function( $, window, document, undefined ) { | ||||
'use strict'; | ||||
var DataTable = $.fn.dataTable; | ||||
/** | ||||
* Scroller is a virtual rendering plug-in for DataTables which allows large | ||||
* datasets to be drawn on screen every quickly. What the virtual rendering means | ||||
* is that only the visible portion of the table (and a bit to either side to make | ||||
* the scrolling smooth) is drawn, while the scrolling container gives the | ||||
* visual impression that the whole table is visible. This is done by making use | ||||
* of the pagination abilities of DataTables and moving the table around in the | ||||
* scrolling container DataTables adds to the page. The scrolling container is | ||||
* forced to the height it would be for the full table display using an extra | ||||
* element. | ||||
* | ||||
* Note that rows in the table MUST all be the same height. Information in a cell | ||||
* which expands on to multiple lines will cause some odd behaviour in the scrolling. | ||||
* | ||||
* Scroller is initialised by simply including the letter 'S' in the sDom for the | ||||
* table you want to have this feature enabled on. Note that the 'S' must come | ||||
* AFTER the 't' parameter in `dom`. | ||||
* | ||||
* Key features include: | ||||
* <ul class="limit_length"> | ||||
* <li>Speed! The aim of Scroller for DataTables is to make rendering large data sets fast</li> | ||||
* <li>Full compatibility with deferred rendering in DataTables for maximum speed</li> | ||||
* <li>Display millions of rows</li> | ||||
* <li>Integration with state saving in DataTables (scrolling position is saved)</li> | ||||
* <li>Easy to use</li> | ||||
* </ul> | ||||
* | ||||
* @class | ||||
* @constructor | ||||
* @global | ||||
* @param {object} dt DataTables settings object or API instance | ||||
* @param {object} [opts={}] Configuration object for Scroller. Options | ||||
* are defined by {@link Scroller.defaults} | ||||
* | ||||
* @requires jQuery 1.7+ | ||||
* @requires DataTables 1.10.0+ | ||||
* | ||||
* @example | ||||
* $(document).ready(function() { | ||||
* $('#example').DataTable( { | ||||
* "scrollY": "200px", | ||||
* "ajax": "media/dataset/large.txt", | ||||
* "scroller": true, | ||||
* "deferRender": true | ||||
* } ); | ||||
* } ); | ||||
*/ | ||||
var Scroller = function ( dt, opts ) { | ||||
/* Sanity check - you just know it will happen */ | ||||
if ( ! (this instanceof Scroller) ) { | ||||
alert( "Scroller warning: Scroller must be initialised with the 'new' keyword." ); | ||||
return; | ||||
} | ||||
if ( opts === undefined ) { | ||||
opts = {}; | ||||
} | ||||
var dtApi = $.fn.dataTable.Api( dt ); | ||||
/** | ||||
* Settings object which contains customisable information for the Scroller instance | ||||
* @namespace | ||||
* @private | ||||
* @extends Scroller.defaults | ||||
*/ | ||||
this.s = { | ||||
/** | ||||
* DataTables settings object | ||||
* @type object | ||||
* @default Passed in as first parameter to constructor | ||||
*/ | ||||
dt: dtApi.settings()[0], | ||||
/** | ||||
* DataTables API instance | ||||
* @type DataTable.Api | ||||
*/ | ||||
dtApi: dtApi, | ||||
/** | ||||
* Pixel location of the top of the drawn table in the viewport | ||||
* @type int | ||||
* @default 0 | ||||
*/ | ||||
tableTop: 0, | ||||
/** | ||||
* Pixel location of the bottom of the drawn table in the viewport | ||||
* @type int | ||||
* @default 0 | ||||
*/ | ||||
tableBottom: 0, | ||||
/** | ||||
* Pixel location of the boundary for when the next data set should be loaded and drawn | ||||
* when scrolling up the way. | ||||
* @type int | ||||
* @default 0 | ||||
* @private | ||||
*/ | ||||
redrawTop: 0, | ||||
/** | ||||
* Pixel location of the boundary for when the next data set should be loaded and drawn | ||||
* when scrolling down the way. Note that this is actually calculated as the offset from | ||||
* the top. | ||||
* @type int | ||||
* @default 0 | ||||
* @private | ||||
*/ | ||||
redrawBottom: 0, | ||||
/** | ||||
* Auto row height or not indicator | ||||
* @type bool | ||||
* @default 0 | ||||
*/ | ||||
autoHeight: true, | ||||
/** | ||||
* Number of rows calculated as visible in the visible viewport | ||||
* @type int | ||||
* @default 0 | ||||
*/ | ||||
viewportRows: 0, | ||||
/** | ||||
* setTimeout reference for state saving, used when state saving is enabled in the DataTable | ||||
* and when the user scrolls the viewport in order to stop the cookie set taking too much | ||||
* CPU! | ||||
* @type int | ||||
* @default 0 | ||||
*/ | ||||
stateTO: null, | ||||
stateSaveThrottle: function () {}, | ||||
/** | ||||
* setTimeout reference for the redraw, used when server-side processing is enabled in the | ||||
* DataTables in order to prevent DoSing the server | ||||
* @type int | ||||
* @default null | ||||
*/ | ||||
drawTO: null, | ||||
heights: { | ||||
jump: null, | ||||
page: null, | ||||
virtual: null, | ||||
scroll: null, | ||||
/** | ||||
* Height of rows in the table | ||||
* @type int | ||||
* @default 0 | ||||
*/ | ||||
row: null, | ||||
/** | ||||
* Pixel height of the viewport | ||||
* @type int | ||||
* @default 0 | ||||
*/ | ||||
viewport: null, | ||||
labelHeight: 0, | ||||
xbar: 0 | ||||
}, | ||||
topRowFloat: 0, | ||||
scrollDrawDiff: null, | ||||
loaderVisible: false, | ||||
forceReposition: false, | ||||
baseRowTop: 0, | ||||
baseScrollTop: 0, | ||||
mousedown: false, | ||||
lastScrollTop: 0 | ||||
}; | ||||
// @todo The defaults should extend a `c` property and the internal settings | ||||
// only held in the `s` property. At the moment they are mixed | ||||
this.s = $.extend( this.s, Scroller.oDefaults, opts ); | ||||
// Workaround for row height being read from height object (see above comment) | ||||
this.s.heights.row = this.s.rowHeight; | ||||
/** | ||||
* DOM elements used by the class instance | ||||
* @private | ||||
* @namespace | ||||
* | ||||
*/ | ||||
this.dom = { | ||||
"force": document.createElement('div'), | ||||
"label": $('<div class="dts_label">0</div>'), | ||||
"scroller": null, | ||||
"table": null, | ||||
"loader": null | ||||
}; | ||||
// Attach the instance to the DataTables instance so it can be accessed in | ||||
// future. Don't initialise Scroller twice on the same table | ||||
if ( this.s.dt.oScroller ) { | ||||
return; | ||||
} | ||||
this.s.dt.oScroller = this; | ||||
/* Let's do it */ | ||||
this.construct(); | ||||
}; | ||||
$.extend( Scroller.prototype, { | ||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * | ||||
* Public methods - to be exposed via the DataTables API | ||||
*/ | ||||
/** | ||||
* Calculate and store information about how many rows are to be displayed | ||||
* in the scrolling viewport, based on current dimensions in the browser's | ||||
* rendering. This can be particularly useful if the table is initially | ||||
* drawn in a hidden element - for example in a tab. | ||||
* @param {bool} [redraw=true] Redraw the table automatically after the recalculation, with | ||||
* the new dimensions forming the basis for the draw. | ||||
* @returns {void} | ||||
*/ | ||||
measure: function ( redraw ) | ||||
{ | ||||
if ( this.s.autoHeight ) | ||||
{ | ||||
this._calcRowHeight(); | ||||
} | ||||
var heights = this.s.heights; | ||||
if ( heights.row ) { | ||||
heights.viewport = this._parseHeight($(this.dom.scroller).css('max-height')); | ||||
this.s.viewportRows = parseInt( heights.viewport / heights.row, 10 )+1; | ||||
this.s.dt._iDisplayLength = this.s.viewportRows * this.s.displayBuffer; | ||||
} | ||||
var label = this.dom.label.outerHeight(); | ||||
heights.xbar = this.dom.scroller.offsetHeight - this.dom.scroller.clientHeight; | ||||
heights.labelHeight = label; | ||||
if ( redraw === undefined || redraw ) | ||||
{ | ||||
this.s.dt.oInstance.fnDraw( false ); | ||||
} | ||||
}, | ||||
/** | ||||
* Get information about current displayed record range. This corresponds to | ||||
* the information usually displayed in the "Info" block of the table. | ||||
* | ||||
* @returns {object} info as an object: | ||||
* { | ||||
* start: {int}, // the 0-indexed record at the top of the viewport | ||||
* end: {int}, // the 0-indexed record at the bottom of the viewport | ||||
* } | ||||
*/ | ||||
pageInfo: function() | ||||
{ | ||||
var | ||||
dt = this.s.dt, | ||||
iScrollTop = this.dom.scroller.scrollTop, | ||||
iTotal = dt.fnRecordsDisplay(), | ||||
iPossibleEnd = Math.ceil(this.pixelsToRow(iScrollTop + this.s.heights.viewport, false, this.s.ani)); | ||||
return { | ||||
start: Math.floor(this.pixelsToRow(iScrollTop, false, this.s.ani)), | ||||
end: iTotal < iPossibleEnd ? iTotal-1 : iPossibleEnd-1 | ||||
}; | ||||
}, | ||||
/** | ||||
* Calculate the row number that will be found at the given pixel position | ||||
* (y-scroll). | ||||
* | ||||
* Please note that when the height of the full table exceeds 1 million | ||||
* pixels, Scroller switches into a non-linear mode for the scrollbar to fit | ||||
* all of the records into a finite area, but this function returns a linear | ||||
* value (relative to the last non-linear positioning). | ||||
* @param {int} pixels Offset from top to calculate the row number of | ||||
* @param {int} [intParse=true] If an integer value should be returned | ||||
* @param {int} [virtual=false] Perform the calculations in the virtual domain | ||||
* @returns {int} Row index | ||||
*/ | ||||
pixelsToRow: function ( pixels, intParse, virtual ) | ||||
{ | ||||
var diff = pixels - this.s.baseScrollTop; | ||||
var row = virtual ? | ||||
(this._domain( 'physicalToVirtual', this.s.baseScrollTop ) + diff) / this.s.heights.row : | ||||
( diff / this.s.heights.row ) + this.s.baseRowTop; | ||||
return intParse || intParse === undefined ? | ||||
parseInt( row, 10 ) : | ||||
row; | ||||
}, | ||||
/** | ||||
* Calculate the pixel position from the top of the scrolling container for | ||||
* a given row | ||||
* @param {int} iRow Row number to calculate the position of | ||||
* @returns {int} Pixels | ||||
*/ | ||||
rowToPixels: function ( rowIdx, intParse, virtual ) | ||||
{ | ||||
var pixels; | ||||
var diff = rowIdx - this.s.baseRowTop; | ||||
if ( virtual ) { | ||||
pixels = this._domain( 'virtualToPhysical', this.s.baseScrollTop ); | ||||
pixels += diff * this.s.heights.row; | ||||
} | ||||
else { | ||||
pixels = this.s.baseScrollTop; | ||||
pixels += diff * this.s.heights.row; | ||||
} | ||||
return intParse || intParse === undefined ? | ||||
parseInt( pixels, 10 ) : | ||||
pixels; | ||||
}, | ||||
/** | ||||
* Calculate the row number that will be found at the given pixel position (y-scroll) | ||||
* @param {int} row Row index to scroll to | ||||
* @param {bool} [animate=true] Animate the transition or not | ||||
* @returns {void} | ||||
*/ | ||||
scrollToRow: function ( row, animate ) | ||||
{ | ||||
var that = this; | ||||
var ani = false; | ||||
var px = this.rowToPixels( row ); | ||||
// We need to know if the table will redraw or not before doing the | ||||
// scroll. If it will not redraw, then we need to use the currently | ||||
// displayed table, and scroll with the physical pixels. Otherwise, we | ||||
// need to calculate the table's new position from the virtual | ||||
// transform. | ||||
var preRows = ((this.s.displayBuffer-1)/2) * this.s.viewportRows; | ||||
var drawRow = row - preRows; | ||||
if ( drawRow < 0 ) { | ||||
drawRow = 0; | ||||
} | ||||
if ( (px > this.s.redrawBottom || px < this.s.redrawTop) && this.s.dt._iDisplayStart !== drawRow ) { | ||||
ani = true; | ||||
px = this._domain( 'virtualToPhysical', row * this.s.heights.row ); | ||||
// If we need records outside the current draw region, but the new | ||||
// scrolling position is inside that (due to the non-linear nature | ||||
// for larger numbers of records), we need to force position update. | ||||
if ( this.s.redrawTop < px && px < this.s.redrawBottom ) { | ||||
this.s.forceReposition = true; | ||||
animate = false; | ||||
} | ||||
} | ||||
if ( animate === undefined || animate ) | ||||
{ | ||||
this.s.ani = ani; | ||||
$(this.dom.scroller).animate( { | ||||
"scrollTop": px | ||||
}, function () { | ||||
// This needs to happen after the animation has completed and | ||||
// the final scroll event fired | ||||
setTimeout( function () { | ||||
that.s.ani = false; | ||||
}, 250 ); | ||||
} ); | ||||
} | ||||
else | ||||
{ | ||||
$(this.dom.scroller).scrollTop( px ); | ||||
} | ||||
}, | ||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * | ||||
* Constructor | ||||
*/ | ||||
/** | ||||
* Initialisation for Scroller | ||||
* @returns {void} | ||||
* @private | ||||
*/ | ||||
construct: function () | ||||
{ | ||||
var that = this; | ||||
var dt = this.s.dtApi; | ||||
/* Sanity check */ | ||||
if ( !this.s.dt.oFeatures.bPaginate ) { | ||||
this.s.dt.oApi._fnLog( this.s.dt, 0, 'Pagination must be enabled for Scroller' ); | ||||
return; | ||||
} | ||||
/* Insert a div element that we can use to force the DT scrolling container to | ||||
* the height that would be required if the whole table was being displayed | ||||
*/ | ||||
this.dom.force.style.position = "relative"; | ||||
this.dom.force.style.top = "0px"; | ||||
this.dom.force.style.left = "0px"; | ||||
this.dom.force.style.width = "1px"; | ||||
this.dom.scroller = $('div.'+this.s.dt.oClasses.sScrollBody, this.s.dt.nTableWrapper)[0]; | ||||
this.dom.scroller.appendChild( this.dom.force ); | ||||
this.dom.scroller.style.position = "relative"; | ||||
this.dom.table = $('>table', this.dom.scroller)[0]; | ||||
this.dom.table.style.position = "absolute"; | ||||
this.dom.table.style.top = "0px"; | ||||
this.dom.table.style.left = "0px"; | ||||
// Add class to 'announce' that we are a Scroller table | ||||
$(dt.table().container()).addClass('dts DTS'); | ||||
// Add a 'loading' indicator | ||||
if ( this.s.loadingIndicator ) | ||||
{ | ||||
this.dom.loader = $('<div class="dataTables_processing dts_loading">'+this.s.dt.oLanguage.sLoadingRecords+'</div>') | ||||
.css('display', 'none'); | ||||
$(this.dom.scroller.parentNode) | ||||
.css('position', 'relative') | ||||
.append( this.dom.loader ); | ||||
} | ||||
this.dom.label.appendTo(this.dom.scroller); | ||||
/* Initial size calculations */ | ||||
if ( this.s.heights.row && this.s.heights.row != 'auto' ) | ||||
{ | ||||
this.s.autoHeight = false; | ||||
} | ||||
// Scrolling callback to see if a page change is needed | ||||
this.s.ingnoreScroll = true; | ||||
$(this.dom.scroller).on( 'scroll.dt-scroller', function (e) { | ||||
that._scroll.call( that ); | ||||
} ); | ||||
// In iOS we catch the touchstart event in case the user tries to scroll | ||||
// while the display is already scrolling | ||||
$(this.dom.scroller).on('touchstart.dt-scroller', function () { | ||||
that._scroll.call( that ); | ||||
} ); | ||||
$(this.dom.scroller) | ||||
.on('mousedown.dt-scroller', function () { | ||||
that.s.mousedown = true; | ||||
}) | ||||
.on('mouseup.dt-scroller', function () { | ||||
that.s.labelVisible = false; | ||||
that.s.mousedown = false; | ||||
that.dom.label.css('display', 'none'); | ||||
}); | ||||
// On resize, update the information element, since the number of rows shown might change | ||||
$(window).on( 'resize.dt-scroller', function () { | ||||
that.measure( false ); | ||||
that._info(); | ||||
} ); | ||||
// Add a state saving parameter to the DT state saving so we can restore the exact | ||||
// position of the scrolling. | ||||
var initialStateSave = true; | ||||
var loadedState = dt.state.loaded(); | ||||
dt.on( 'stateSaveParams.scroller', function ( e, settings, data ) { | ||||
if ( initialStateSave && loadedState ) { | ||||
data.scroller = loadedState.scroller; | ||||
initialStateSave = false; | ||||
if (data.scroller) { | ||||
that.s.lastScrollTop = data.scroller.scrollTop; | ||||
} | ||||
} | ||||
else { | ||||
// Need to used the saved position on init | ||||
data.scroller = { | ||||
topRow: that.s.topRowFloat, | ||||
baseScrollTop: that.s.baseScrollTop, | ||||
baseRowTop: that.s.baseRowTop, | ||||
scrollTop: that.s.lastScrollTop | ||||
}; | ||||
} | ||||
} ); | ||||
dt.on( 'stateLoadParams.scroller', function( e, settings, data ) { | ||||
if (data.scroller !== undefined) { | ||||
that.scrollToRow(data.scroller.topRow); | ||||
} | ||||
}); | ||||
if ( loadedState && loadedState.scroller ) { | ||||
this.s.topRowFloat = loadedState.scroller.topRow; | ||||
this.s.baseScrollTop = loadedState.scroller.baseScrollTop; | ||||
this.s.baseRowTop = loadedState.scroller.baseRowTop; | ||||
} | ||||
this.measure( false ); | ||||
that.s.stateSaveThrottle = that.s.dt.oApi._fnThrottle( function () { | ||||
that.s.dtApi.state.save(); | ||||
}, 500 ); | ||||
dt.on( 'init.scroller', function () { | ||||
that.measure( false ); | ||||
// Setting to `jump` will instruct _draw to calculate the scroll top | ||||
// position | ||||
that.s.scrollType = 'jump'; | ||||
that._draw(); | ||||
// Update the scroller when the DataTable is redrawn | ||||
dt.on( 'draw.scroller', function () { | ||||
that._draw(); | ||||
}); | ||||
} ); | ||||
// Set height before the draw happens, allowing everything else to update | ||||
// on draw complete without worry for roder. | ||||
dt.on( 'preDraw.dt.scroller', function () { | ||||
that._scrollForce(); | ||||
} ); | ||||
// Destructor | ||||
dt.on( 'destroy.scroller', function () { | ||||
$(window).off( 'resize.dt-scroller' ); | ||||
$(that.dom.scroller).off('.dt-scroller'); | ||||
$(that.s.dt.nTable).off( '.scroller' ); | ||||
$(that.s.dt.nTableWrapper).removeClass('DTS'); | ||||
$('div.DTS_Loading', that.dom.scroller.parentNode).remove(); | ||||
that.dom.table.style.position = ""; | ||||
that.dom.table.style.top = ""; | ||||
that.dom.table.style.left = ""; | ||||
} ); | ||||
}, | ||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * | ||||
* Private methods | ||||
*/ | ||||
/** | ||||
* Automatic calculation of table row height. This is just a little tricky here as using | ||||
* initialisation DataTables has tale the table out of the document, so we need to create | ||||
* a new table and insert it into the document, calculate the row height and then whip the | ||||
* table out. | ||||
* @returns {void} | ||||
* @private | ||||
*/ | ||||
_calcRowHeight: function () | ||||
{ | ||||
var dt = this.s.dt; | ||||
var origTable = dt.nTable; | ||||
var nTable = origTable.cloneNode( false ); | ||||
var tbody = $('<tbody/>').appendTo( nTable ); | ||||
var container = $( | ||||
'<div class="'+dt.oClasses.sWrapper+' DTS">'+ | ||||
'<div class="'+dt.oClasses.sScrollWrapper+'">'+ | ||||
'<div class="'+dt.oClasses.sScrollBody+'"></div>'+ | ||||
'</div>'+ | ||||
'</div>' | ||||
); | ||||
// Want 3 rows in the sizing table so :first-child and :last-child | ||||
// CSS styles don't come into play - take the size of the middle row | ||||
$('tbody tr:lt(4)', origTable).clone().appendTo( tbody ); | ||||
var rowsCount = $('tr', tbody).length; | ||||
if ( rowsCount === 1 ) { | ||||
tbody.prepend('<tr><td> </td></tr>'); | ||||
tbody.append('<tr><td> </td></tr>'); | ||||
} | ||||
else { | ||||
for (; rowsCount < 3; rowsCount++) { | ||||
tbody.append('<tr><td> </td></tr>'); | ||||
} | ||||
} | ||||
$('div.'+dt.oClasses.sScrollBody, container).append( nTable ); | ||||
// If initialised using `dom`, use the holding element as the insert point | ||||
var insertEl = this.s.dt.nHolding || origTable.parentNode; | ||||
if ( ! $(insertEl).is(':visible') ) { | ||||
insertEl = 'body'; | ||||
} | ||||
// Remove form element links as they might select over others (particularly radio and checkboxes) | ||||
container.find("input").removeAttr("name"); | ||||
container.appendTo( insertEl ); | ||||
this.s.heights.row = $('tr', tbody).eq(1).outerHeight(); | ||||
container.remove(); | ||||
}, | ||||
/** | ||||
* Draw callback function which is fired when the DataTable is redrawn. The main function of | ||||
* this method is to position the drawn table correctly the scrolling container for the rows | ||||
* that is displays as a result of the scrolling position. | ||||
* @returns {void} | ||||
* @private | ||||
*/ | ||||
_draw: function () | ||||
{ | ||||
var | ||||
that = this, | ||||
heights = this.s.heights, | ||||
iScrollTop = this.dom.scroller.scrollTop, | ||||
iTableHeight = $(this.s.dt.nTable).height(), | ||||
displayStart = this.s.dt._iDisplayStart, | ||||
displayLen = this.s.dt._iDisplayLength, | ||||
displayEnd = this.s.dt.fnRecordsDisplay(); | ||||
// Disable the scroll event listener while we are updating the DOM | ||||
this.s.skip = true; | ||||
// If paging is reset | ||||
if ( (this.s.dt.bSorted || this.s.dt.bFiltered) && displayStart === 0 && !this.s.dt._drawHold ) { | ||||
this.s.topRowFloat = 0; | ||||
} | ||||
iScrollTop = this.s.scrollType === 'jump' ? | ||||
this._domain( 'virtualToPhysical', this.s.topRowFloat * heights.row ) : | ||||
iScrollTop; | ||||
// Store positional information so positional calculations can be based | ||||
// upon the current table draw position | ||||
this.s.baseScrollTop = iScrollTop; | ||||
this.s.baseRowTop = this.s.topRowFloat; | ||||
// Position the table in the virtual scroller | ||||
var tableTop = iScrollTop - ((this.s.topRowFloat - displayStart) * heights.row); | ||||
if ( displayStart === 0 ) { | ||||
tableTop = 0; | ||||
} | ||||
else if ( displayStart + displayLen >= displayEnd ) { | ||||
tableTop = heights.scroll - iTableHeight; | ||||
} | ||||
this.dom.table.style.top = tableTop+'px'; | ||||
/* Cache some information for the scroller */ | ||||
this.s.tableTop = tableTop; | ||||
this.s.tableBottom = iTableHeight + this.s.tableTop; | ||||
// Calculate the boundaries for where a redraw will be triggered by the | ||||
// scroll event listener | ||||
var boundaryPx = (iScrollTop - this.s.tableTop) * this.s.boundaryScale; | ||||
this.s.redrawTop = iScrollTop - boundaryPx; | ||||
this.s.redrawBottom = iScrollTop + boundaryPx > heights.scroll - heights.viewport - heights.row ? | ||||
heights.scroll - heights.viewport - heights.row : | ||||
iScrollTop + boundaryPx; | ||||
this.s.skip = false; | ||||
if(that.s.ingnoreScroll) { | ||||
// Restore the scrolling position that was saved by DataTable's state | ||||
// saving Note that this is done on the second draw when data is Ajax | ||||
// sourced, and the first draw when DOM soured | ||||
if ( this.s.dt.oFeatures.bStateSave && this.s.dt.oLoadedState !== null && | ||||
typeof this.s.dt.oLoadedState.scroller != 'undefined' ) | ||||
{ | ||||
// A quirk of DataTables is that the draw callback will occur on an | ||||
// empty set if Ajax sourced, but not if server-side processing. | ||||
var ajaxSourced = (this.s.dt.sAjaxSource || that.s.dt.ajax) && ! this.s.dt.oFeatures.bServerSide ? | ||||
true : | ||||
false; | ||||
if ( ( ajaxSourced && this.s.dt.iDraw >= 2) || | ||||
(!ajaxSourced && this.s.dt.iDraw >= 1) ) | ||||
{ | ||||
setTimeout( function () { | ||||
$(that.dom.scroller).scrollTop( that.s.dt.oLoadedState.scroller.scrollTop ); | ||||
// In order to prevent layout thrashing we need another | ||||
// small delay | ||||
setTimeout( function () { | ||||
that.s.ingnoreScroll = false; | ||||
}, 0 ); | ||||
}, 0 ); | ||||
} | ||||
} | ||||
else { | ||||
that.s.ingnoreScroll = false; | ||||
} | ||||
} | ||||
// Because of the order of the DT callbacks, the info update will | ||||
// take precedence over the one we want here. So a 'thread' break is | ||||
// needed. Only add the thread break if bInfo is set | ||||
if ( this.s.dt.oFeatures.bInfo ) { | ||||
setTimeout( function () { | ||||
that._info.call( that ); | ||||
}, 0 ); | ||||
} | ||||
$(this.s.dt.nTable).triggerHandler('position.dts.dt', tableTop); | ||||
// Hide the loading indicator | ||||
if ( this.dom.loader && this.s.loaderVisible ) { | ||||
this.dom.loader.css( 'display', 'none' ); | ||||
this.s.loaderVisible = false; | ||||
} | ||||
}, | ||||
/** | ||||
* Convert from one domain to another. The physical domain is the actual | ||||
* pixel count on the screen, while the virtual is if we had browsers which | ||||
* had scrolling containers of infinite height (i.e. the absolute value) | ||||
* | ||||
* @param {string} dir Domain transform direction, `virtualToPhysical` or | ||||
* `physicalToVirtual` | ||||
* @returns {number} Calculated transform | ||||
* @private | ||||
*/ | ||||
_domain: function ( dir, val ) | ||||
{ | ||||
var heights = this.s.heights; | ||||
var diff; | ||||
var magic = 10000; // the point at which the non-linear calculations start to happen | ||||
// If the virtual and physical height match, then we use a linear | ||||
// transform between the two, allowing the scrollbar to be linear | ||||
if ( heights.virtual === heights.scroll ) { | ||||
return val; | ||||
} | ||||
// In the first 10k pixels and the last 10k pixels, we want the scrolling | ||||
// to be linear. After that it can be non-linear. It would be unusual for | ||||
// anyone to mouse wheel through that much. | ||||
if ( val < magic ) { | ||||
return val; | ||||
} | ||||
else if ( dir === 'virtualToPhysical' && val >= heights.virtual - magic ) { | ||||
diff = heights.virtual - val; | ||||
return heights.scroll - diff; | ||||
} | ||||
else if ( dir === 'physicalToVirtual' && val >= heights.scroll - magic ) { | ||||
diff = heights.scroll - val; | ||||
return heights.virtual - diff; | ||||
} | ||||
// Otherwise, we want a non-linear scrollbar to take account of the | ||||
// redrawing regions at the start and end of the table, otherwise these | ||||
// can stutter badly - on large tables 30px (for example) scroll might | ||||
// be hundreds of rows, so the table would be redrawing every few px at | ||||
// the start and end. Use a simple linear eq. to stop this, effectively | ||||
// causing a kink in the scrolling ratio. It does mean the scrollbar is | ||||
// non-linear, but with such massive data sets, the scrollbar is going | ||||
// to be a best guess anyway | ||||
var m = (heights.virtual - magic - magic) / (heights.scroll - magic - magic); | ||||
var c = magic - (m*magic); | ||||
return dir === 'virtualToPhysical' ? | ||||
(val-c) / m : | ||||
(m*val) + c; | ||||
}, | ||||
/** | ||||
* Update any information elements that are controlled by the DataTable based on the scrolling | ||||
* viewport and what rows are visible in it. This function basically acts in the same way as | ||||
* _fnUpdateInfo in DataTables, and effectively replaces that function. | ||||
* @returns {void} | ||||
* @private | ||||
*/ | ||||
_info: function () | ||||
{ | ||||
if ( !this.s.dt.oFeatures.bInfo ) | ||||
{ | ||||
return; | ||||
} | ||||
var | ||||
dt = this.s.dt, | ||||
language = dt.oLanguage, | ||||
iScrollTop = this.dom.scroller.scrollTop, | ||||
iStart = Math.floor( this.pixelsToRow(iScrollTop, false, this.s.ani)+1 ), | ||||
iMax = dt.fnRecordsTotal(), | ||||
iTotal = dt.fnRecordsDisplay(), | ||||
iPossibleEnd = Math.ceil( this.pixelsToRow(iScrollTop+this.s.heights.viewport, false, this.s.ani) ), | ||||
iEnd = iTotal < iPossibleEnd ? iTotal : iPossibleEnd, | ||||
sStart = dt.fnFormatNumber( iStart ), | ||||
sEnd = dt.fnFormatNumber( iEnd ), | ||||
sMax = dt.fnFormatNumber( iMax ), | ||||
sTotal = dt.fnFormatNumber( iTotal ), | ||||
sOut; | ||||
if ( dt.fnRecordsDisplay() === 0 && | ||||
dt.fnRecordsDisplay() == dt.fnRecordsTotal() ) | ||||
{ | ||||
/* Empty record set */ | ||||
sOut = language.sInfoEmpty+ language.sInfoPostFix; | ||||
} | ||||
else if ( dt.fnRecordsDisplay() === 0 ) | ||||
{ | ||||
/* Empty record set after filtering */ | ||||
sOut = language.sInfoEmpty +' '+ | ||||
language.sInfoFiltered.replace('_MAX_', sMax)+ | ||||
language.sInfoPostFix; | ||||
} | ||||
else if ( dt.fnRecordsDisplay() == dt.fnRecordsTotal() ) | ||||
{ | ||||
/* Normal record set */ | ||||
sOut = language.sInfo. | ||||
replace('_START_', sStart). | ||||
replace('_END_', sEnd). | ||||
replace('_MAX_', sMax). | ||||
replace('_TOTAL_', sTotal)+ | ||||
language.sInfoPostFix; | ||||
} | ||||
else | ||||
{ | ||||
/* Record set after filtering */ | ||||
sOut = language.sInfo. | ||||
replace('_START_', sStart). | ||||
replace('_END_', sEnd). | ||||
replace('_MAX_', sMax). | ||||
replace('_TOTAL_', sTotal) +' '+ | ||||
language.sInfoFiltered.replace( | ||||
'_MAX_', | ||||
dt.fnFormatNumber(dt.fnRecordsTotal()) | ||||
)+ | ||||
language.sInfoPostFix; | ||||
} | ||||
var callback = language.fnInfoCallback; | ||||
if ( callback ) { | ||||
sOut = callback.call( dt.oInstance, | ||||
dt, iStart, iEnd, iMax, iTotal, sOut | ||||
); | ||||
} | ||||
var n = dt.aanFeatures.i; | ||||
if ( typeof n != 'undefined' ) | ||||
{ | ||||
for ( var i=0, iLen=n.length ; i<iLen ; i++ ) | ||||
{ | ||||
$(n[i]).html( sOut ); | ||||
} | ||||
} | ||||
// DT doesn't actually (yet) trigger this event, but it will in future | ||||
$(dt.nTable).triggerHandler( 'info.dt' ); | ||||
}, | ||||
/** | ||||
* Parse CSS height property string as number | ||||
* | ||||
* An attempt is made to parse the string as a number. Currently supported units are 'px', | ||||
* 'vh', and 'rem'. 'em' is partially supported; it works as long as the parent element's | ||||
* font size matches the body element. Zero is returned for unrecognized strings. | ||||
* @param {string} cssHeight CSS height property string | ||||
* @returns {number} height | ||||
* @private | ||||
*/ | ||||
_parseHeight: function(cssHeight) { | ||||
var height; | ||||
var matches = /^([+-]?(?:\d+(?:\.\d+)?|\.\d+))(px|em|rem|vh)$/.exec(cssHeight); | ||||
if (matches === null) { | ||||
return 0; | ||||
} | ||||
var value = parseFloat(matches[1]); | ||||
var unit = matches[2]; | ||||
if ( unit === 'px' ) { | ||||
height = value; | ||||
} | ||||
else if ( unit === 'vh' ) { | ||||
height = ( value / 100 ) * $(window).height(); | ||||
} | ||||
else if ( unit === 'rem' ) { | ||||
height = value * parseFloat($(':root').css('font-size')); | ||||
} | ||||
else if ( unit === 'em' ) { | ||||
height = value * parseFloat($('body').css('font-size')); | ||||
} | ||||
return height ? | ||||
height : | ||||
0; | ||||
}, | ||||
/** | ||||
* Scrolling function - fired whenever the scrolling position is changed. | ||||
* This method needs to use the stored values to see if the table should be | ||||
* redrawn as we are moving towards the end of the information that is | ||||
* currently drawn or not. If needed, then it will redraw the table based on | ||||
* the new position. | ||||
* @returns {void} | ||||
* @private | ||||
*/ | ||||
_scroll: function () | ||||
{ | ||||
var | ||||
that = this, | ||||
heights = this.s.heights, | ||||
iScrollTop = this.dom.scroller.scrollTop, | ||||
iTopRow; | ||||
if ( this.s.skip ) { | ||||
return; | ||||
} | ||||
if ( this.s.ingnoreScroll ) { | ||||
return; | ||||
} | ||||
if ( iScrollTop === this.s.lastScrollTop ) { | ||||
return; | ||||
} | ||||
/* If the table has been sorted or filtered, then we use the redraw that | ||||
* DataTables as done, rather than performing our own | ||||
*/ | ||||
if ( this.s.dt.bFiltered || this.s.dt.bSorted ) { | ||||
this.s.lastScrollTop = 0; | ||||
return; | ||||
} | ||||
/* Update the table's information display for what is now in the viewport */ | ||||
this._info(); | ||||
/* We don't want to state save on every scroll event - that's heavy | ||||
* handed, so use a timeout to update the state saving only when the | ||||
* scrolling has finished | ||||
*/ | ||||
clearTimeout( this.s.stateTO ); | ||||
this.s.stateTO = setTimeout( function () { | ||||
that.s.dtApi.state.save(); | ||||
}, 250 ); | ||||
this.s.scrollType = Math.abs(iScrollTop - this.s.lastScrollTop) > heights.viewport ? | ||||
'jump' : | ||||
'cont'; | ||||
this.s.topRowFloat = this.s.scrollType === 'cont' ? | ||||
this.pixelsToRow( iScrollTop, false, false ) : | ||||
this._domain( 'physicalToVirtual', iScrollTop ) / heights.row; | ||||
if ( this.s.topRowFloat < 0 ) { | ||||
this.s.topRowFloat = 0; | ||||
} | ||||
/* Check if the scroll point is outside the trigger boundary which would required | ||||
* a DataTables redraw | ||||
*/ | ||||
if ( this.s.forceReposition || iScrollTop < this.s.redrawTop || iScrollTop > this.s.redrawBottom ) { | ||||
var preRows = Math.ceil( ((this.s.displayBuffer-1)/2) * this.s.viewportRows ); | ||||
iTopRow = parseInt(this.s.topRowFloat, 10) - preRows; | ||||
this.s.forceReposition = false; | ||||
if ( iTopRow <= 0 ) { | ||||
/* At the start of the table */ | ||||
iTopRow = 0; | ||||
} | ||||
else if ( iTopRow + this.s.dt._iDisplayLength > this.s.dt.fnRecordsDisplay() ) { | ||||
/* At the end of the table */ | ||||
iTopRow = this.s.dt.fnRecordsDisplay() - this.s.dt._iDisplayLength; | ||||
if ( iTopRow < 0 ) { | ||||
iTopRow = 0; | ||||
} | ||||
} | ||||
else if ( iTopRow % 2 !== 0 ) { | ||||
// For the row-striping classes (odd/even) we want only to start | ||||
// on evens otherwise the stripes will change between draws and | ||||
// look rubbish | ||||
iTopRow++; | ||||
} | ||||
// Store calcuated value, in case the following condition is not met, but so | ||||
// that the draw function will still use it. | ||||
this.s.targetTop = iTopRow; | ||||
if ( iTopRow != this.s.dt._iDisplayStart ) { | ||||
/* Cache the new table position for quick lookups */ | ||||
this.s.tableTop = $(this.s.dt.nTable).offset().top; | ||||
this.s.tableBottom = $(this.s.dt.nTable).height() + this.s.tableTop; | ||||
var draw = function () { | ||||
that.s.dt._iDisplayStart = that.s.targetTop; | ||||
that.s.dt.oApi._fnDraw( that.s.dt ); | ||||
}; | ||||
/* Do the DataTables redraw based on the calculated start point - note that when | ||||
* using server-side processing we introduce a small delay to not DoS the server... | ||||
*/ | ||||
if ( this.s.dt.oFeatures.bServerSide ) { | ||||
this.s.forceReposition = true; | ||||
clearTimeout( this.s.drawTO ); | ||||
this.s.drawTO = setTimeout( draw, this.s.serverWait ); | ||||
} | ||||
else { | ||||
draw(); | ||||
} | ||||
if ( this.dom.loader && ! this.s.loaderVisible ) { | ||||
this.dom.loader.css( 'display', 'block' ); | ||||
this.s.loaderVisible = true; | ||||
} | ||||
} | ||||
} | ||||
else { | ||||
this.s.topRowFloat = this.pixelsToRow( iScrollTop, false, true ); | ||||
} | ||||
this.s.lastScrollTop = iScrollTop; | ||||
this.s.stateSaveThrottle(); | ||||
if ( this.s.scrollType === 'jump' && this.s.mousedown ) { | ||||
this.s.labelVisible = true; | ||||
} | ||||
if (this.s.labelVisible) { | ||||
var labelFactor = (heights.viewport-heights.labelHeight - heights.xbar) / heights.scroll; | ||||
this.dom.label | ||||
.html( this.s.dt.fnFormatNumber( parseInt( this.s.topRowFloat, 10 )+1 ) ) | ||||
.css( 'top', iScrollTop + (iScrollTop * labelFactor) ) | ||||
.css( 'right', 10 - this.dom.scroller.scrollLeft) | ||||
.css( 'display', 'block' ); | ||||
} | ||||
}, | ||||
/** | ||||
* Force the scrolling container to have height beyond that of just the | ||||
* table that has been drawn so the user can scroll the whole data set. | ||||
* | ||||
* Note that if the calculated required scrolling height exceeds a maximum | ||||
* value (1 million pixels - hard-coded) the forcing element will be set | ||||
* only to that maximum value and virtual / physical domain transforms will | ||||
* be used to allow Scroller to display tables of any number of records. | ||||
* @returns {void} | ||||
* @private | ||||
*/ | ||||
_scrollForce: function () | ||||
{ | ||||
var heights = this.s.heights; | ||||
var max = 1000000; | ||||
heights.virtual = heights.row * this.s.dt.fnRecordsDisplay(); | ||||
heights.scroll = heights.virtual; | ||||
if ( heights.scroll > max ) { | ||||
heights.scroll = max; | ||||
} | ||||
// Minimum height so there is always a row visible (the 'no rows found' | ||||
// if reduced to zero filtering) | ||||
this.dom.force.style.height = heights.scroll > this.s.heights.row ? | ||||
heights.scroll+'px' : | ||||
this.s.heights.row+'px'; | ||||
} | ||||
} ); | ||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * | ||||
* Statics | ||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | ||||
/** | ||||
* Scroller default settings for initialisation | ||||
* @namespace | ||||
* @name Scroller.defaults | ||||
* @static | ||||
*/ | ||||
Scroller.defaults = { | ||||
/** | ||||
* Scroller uses the boundary scaling factor to decide when to redraw the table - which it | ||||
* typically does before you reach the end of the currently loaded data set (in order to | ||||
* allow the data to look continuous to a user scrolling through the data). If given as 0 | ||||
* then the table will be redrawn whenever the viewport is scrolled, while 1 would not | ||||
* redraw the table until the currently loaded data has all been shown. You will want | ||||
* something in the middle - the default factor of 0.5 is usually suitable. | ||||
* @type float | ||||
* @default 0.5 | ||||
* @static | ||||
*/ | ||||
boundaryScale: 0.5, | ||||
/** | ||||
* The display buffer is what Scroller uses to calculate how many rows it should pre-fetch | ||||
* for scrolling. Scroller automatically adjusts DataTables' display length to pre-fetch | ||||
* rows that will be shown in "near scrolling" (i.e. just beyond the current display area). | ||||
* The value is based upon the number of rows that can be displayed in the viewport (i.e. | ||||
* a value of 1), and will apply the display range to records before before and after the | ||||
* current viewport - i.e. a factor of 3 will allow Scroller to pre-fetch 1 viewport's worth | ||||
* of rows before the current viewport, the current viewport's rows and 1 viewport's worth | ||||
* of rows after the current viewport. Adjusting this value can be useful for ensuring | ||||
* smooth scrolling based on your data set. | ||||
* @type int | ||||
* @default 7 | ||||
* @static | ||||
*/ | ||||
displayBuffer: 9, | ||||
/** | ||||
* Show (or not) the loading element in the background of the table. Note that you should | ||||
* include the dataTables.scroller.css file for this to be displayed correctly. | ||||
* @type boolean | ||||
* @default false | ||||
* @static | ||||
*/ | ||||
loadingIndicator: false, | ||||
/** | ||||
* Scroller will attempt to automatically calculate the height of rows for it's internal | ||||
* calculations. However the height that is used can be overridden using this parameter. | ||||
* @type int|string | ||||
* @default auto | ||||
* @static | ||||
*/ | ||||
rowHeight: "auto", | ||||
/** | ||||
* When using server-side processing, Scroller will wait a small amount of time to allow | ||||
* the scrolling to finish before requesting more data from the server. This prevents | ||||
* you from DoSing your own server! The wait time can be configured by this parameter. | ||||
* @type int | ||||
* @default 200 | ||||
* @static | ||||
*/ | ||||
serverWait: 200 | ||||
}; | ||||
Scroller.oDefaults = Scroller.defaults; | ||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * | ||||
* Constants | ||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | ||||
/** | ||||
* Scroller version | ||||
* @type String | ||||
* @default See code | ||||
* @name Scroller.version | ||||
* @static | ||||
*/ | ||||
Scroller.version = "2.0.7"; | ||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * | ||||
* Initialisation | ||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | ||||
// Attach a listener to the document which listens for DataTables initialisation | ||||
// events so we can automatically initialise | ||||
$(document).on( 'preInit.dt.dtscroller', function (e, settings) { | ||||
if ( e.namespace !== 'dt' ) { | ||||
return; | ||||
} | ||||
var init = settings.oInit.scroller; | ||||
var defaults = DataTable.defaults.scroller; | ||||
if ( init || defaults ) { | ||||
var opts = $.extend( {}, init, defaults ); | ||||
if ( init !== false ) { | ||||
new Scroller( settings, opts ); | ||||
} | ||||
} | ||||
} ); | ||||
// Attach Scroller to DataTables so it can be accessed as an 'extra' | ||||
$.fn.dataTable.Scroller = Scroller; | ||||
$.fn.DataTable.Scroller = Scroller; | ||||
// DataTables 1.10 API method aliases | ||||
var Api = $.fn.dataTable.Api; | ||||
Api.register( 'scroller()', function () { | ||||
return this; | ||||
} ); | ||||
// Undocumented and deprecated - is it actually useful at all? | ||||
Api.register( 'scroller().rowToPixels()', function ( rowIdx, intParse, virtual ) { | ||||
var ctx = this.context; | ||||
if ( ctx.length && ctx[0].oScroller ) { | ||||
return ctx[0].oScroller.rowToPixels( rowIdx, intParse, virtual ); | ||||
} | ||||
// undefined | ||||
} ); | ||||
// Undocumented and deprecated - is it actually useful at all? | ||||
Api.register( 'scroller().pixelsToRow()', function ( pixels, intParse, virtual ) { | ||||
var ctx = this.context; | ||||
if ( ctx.length && ctx[0].oScroller ) { | ||||
return ctx[0].oScroller.pixelsToRow( pixels, intParse, virtual ); | ||||
} | ||||
// undefined | ||||
} ); | ||||
// `scroller().scrollToRow()` is undocumented and deprecated. Use `scroller.toPosition() | ||||
Api.register( ['scroller().scrollToRow()', 'scroller.toPosition()'], function ( idx, ani ) { | ||||
this.iterator( 'table', function ( ctx ) { | ||||
if ( ctx.oScroller ) { | ||||
ctx.oScroller.scrollToRow( idx, ani ); | ||||
} | ||||
} ); | ||||
return this; | ||||
} ); | ||||
Api.register( 'row().scrollTo()', function ( ani ) { | ||||
var that = this; | ||||
this.iterator( 'row', function ( ctx, rowIdx ) { | ||||
if ( ctx.oScroller ) { | ||||
var displayIdx = that | ||||
.rows( { order: 'applied', search: 'applied' } ) | ||||
.indexes() | ||||
.indexOf( rowIdx ); | ||||
ctx.oScroller.scrollToRow( displayIdx, ani ); | ||||
} | ||||
} ); | ||||
return this; | ||||
} ); | ||||
Api.register( 'scroller.measure()', function ( redraw ) { | ||||
this.iterator( 'table', function ( ctx ) { | ||||
if ( ctx.oScroller ) { | ||||
ctx.oScroller.measure( redraw ); | ||||
} | ||||
} ); | ||||
return this; | ||||
} ); | ||||
Api.register( 'scroller.page()', function() { | ||||
var ctx = this.context; | ||||
if ( ctx.length && ctx[0].oScroller ) { | ||||
return ctx[0].oScroller.pageInfo(); | ||||
} | ||||
// undefined | ||||
} ); | ||||
return Scroller; | ||||
})); | ||||