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r789 | # Acorn AST walker | |||
An abstract syntax tree walker for the | ||||
[ESTree](https://github.com/estree/estree) format. | ||||
## Community | ||||
Acorn is open source software released under an | ||||
[MIT license](https://github.com/acornjs/acorn/blob/master/acorn-walk/LICENSE). | ||||
You are welcome to | ||||
[report bugs](https://github.com/acornjs/acorn/issues) or create pull | ||||
requests on [github](https://github.com/acornjs/acorn). For questions | ||||
and discussion, please use the | ||||
[Tern discussion forum](https://discuss.ternjs.net). | ||||
## Installation | ||||
The easiest way to install acorn is from [`npm`](https://www.npmjs.com/): | ||||
```sh | ||||
npm install acorn-walk | ||||
``` | ||||
Alternately, you can download the source and build acorn yourself: | ||||
```sh | ||||
git clone https://github.com/acornjs/acorn.git | ||||
cd acorn | ||||
npm install | ||||
``` | ||||
## Interface | ||||
An algorithm for recursing through a syntax tree is stored as an | ||||
object, with a property for each tree node type holding a function | ||||
that will recurse through such a node. There are several ways to run | ||||
such a walker. | ||||
**simple**`(node, visitors, base, state)` does a 'simple' walk over a | ||||
tree. `node` should be the AST node to walk, and `visitors` an object | ||||
with properties whose names correspond to node types in the [ESTree | ||||
spec](https://github.com/estree/estree). The properties should contain | ||||
functions that will be called with the node object and, if applicable | ||||
the state at that point. The last two arguments are optional. `base` | ||||
is a walker algorithm, and `state` is a start state. The default | ||||
walker will simply visit all statements and expressions and not | ||||
produce a meaningful state. (An example of a use of state is to track | ||||
scope at each point in the tree.) | ||||
```js | ||||
const acorn = require("acorn") | ||||
const walk = require("acorn-walk") | ||||
walk.simple(acorn.parse("let x = 10"), { | ||||
Literal(node) { | ||||
console.log(`Found a literal: ${node.value}`) | ||||
} | ||||
}) | ||||
``` | ||||
**ancestor**`(node, visitors, base, state)` does a 'simple' walk over | ||||
a tree, building up an array of ancestor nodes (including the current node) | ||||
and passing the array to the callbacks as a third parameter. | ||||
```js | ||||
const acorn = require("acorn") | ||||
const walk = require("acorn-walk") | ||||
walk.ancestor(acorn.parse("foo('hi')"), { | ||||
Literal(_, ancestors) { | ||||
console.log("This literal's ancestors are:", ancestors.map(n => n.type)) | ||||
} | ||||
}) | ||||
``` | ||||
**recursive**`(node, state, functions, base)` does a 'recursive' | ||||
walk, where the walker functions are responsible for continuing the | ||||
walk on the child nodes of their target node. `state` is the start | ||||
state, and `functions` should contain an object that maps node types | ||||
to walker functions. Such functions are called with `(node, state, c)` | ||||
arguments, and can cause the walk to continue on a sub-node by calling | ||||
the `c` argument on it with `(node, state)` arguments. The optional | ||||
`base` argument provides the fallback walker functions for node types | ||||
that aren't handled in the `functions` object. If not given, the | ||||
default walkers will be used. | ||||
**make**`(functions, base)` builds a new walker object by using the | ||||
walker functions in `functions` and filling in the missing ones by | ||||
taking defaults from `base`. | ||||
**full**`(node, callback, base, state)` does a 'full' walk over a | ||||
tree, calling the callback with the arguments (node, state, type) for | ||||
each node | ||||
**fullAncestor**`(node, callback, base, state)` does a 'full' walk | ||||
over a tree, building up an array of ancestor nodes (including the | ||||
current node) and passing the array to the callbacks as a third | ||||
parameter. | ||||
```js | ||||
const acorn = require("acorn") | ||||
const walk = require("acorn-walk") | ||||
walk.full(acorn.parse("1 + 1"), node => { | ||||
console.log(`There's a ${node.type} node at ${node.ch}`) | ||||
}) | ||||
``` | ||||
**findNodeAt**`(node, start, end, test, base, state)` tries to locate | ||||
a node in a tree at the given start and/or end offsets, which | ||||
satisfies the predicate `test`. `start` and `end` can be either `null` | ||||
(as wildcard) or a number. `test` may be a string (indicating a node | ||||
type) or a function that takes `(nodeType, node)` arguments and | ||||
returns a boolean indicating whether this node is interesting. `base` | ||||
and `state` are optional, and can be used to specify a custom walker. | ||||
Nodes are tested from inner to outer, so if two nodes match the | ||||
boundaries, the inner one will be preferred. | ||||
**findNodeAround**`(node, pos, test, base, state)` is a lot like | ||||
`findNodeAt`, but will match any node that exists 'around' (spanning) | ||||
the given position. | ||||
**findNodeAfter**`(node, pos, test, base, state)` is similar to | ||||
`findNodeAround`, but will match all nodes *after* the given position | ||||
(testing outer nodes before inner nodes). | ||||